Tombs of Amascut
BetaThe Menaphite raid, rebuilt to match the main game: four paths, invocations and the Wardens. Purple chance depends on your points and raid level.
On this page
New
This raid has not been played through on the live server by the team. It follows the main-game rules on paper. Report anything that looks wrong.
How it runs
- Form a party at the Grouping Obelisk in the lobby and pick your invocations.
- In the Nexus you choose one of four paths: Het, Apmeken, Crondis or Scabaras.
- Each path is a puzzle room followed by a boss: Akkha, Ba-Ba, Zebak or Kephri. Between paths you can resupply at the Helpful Spirit.
- After all four paths, go through the Wardens door and fight the final boss.
- Open the chest in the tomb. Loot you leave behind waits in the Rewards Niche in the lobby.
How your chance works
The group has one purple roll per raid, and the winner is drawn by share of points. The chance scales with your raid level (RL):
- Chance: group points divided by (100 x divisor), where the divisor is 10,500 minus 20 x RL, at least 1,500. It can never go above 55%.
- Below RL 150 or 50: most uniques need RL 150, the Fang and Lightbearer need RL 50. Under that, an extra 1/50 roll is needed.
- Below 1,500 personal points: you get fossilised dung and nothing else.
- Common loot: always 3 rolls on 27 items, at equal odds. Quantities grow with points. RL 300 adds 15%, and +1% per 5 levels above that.
- Pet: points divided by (100 x (350,000 minus 700 x RL)).
Uniques
Chance given that a purple is rolled, up to RL 300. Above RL 300, only the Fang and Lightbearer change, and they get rarer.
| Item | Quantity | Chance |
|---|---|---|
| 1 | 1/244.17% | |
| 1 | 1/128.33% | |
| 1 | 1/128.33% | |
| 1 | 1/128.33% | |
| 1 | 1/812.5% | |
| 1 | 1/3.4329.2% | |
| 1 | 1/3.4329.2% |
Out of a total weight of 240.