Abyssal Sire
A Slayer boss in the Abyssal Nexus that needs 85 Slayer. Disorient it with a Shadow spell, clear its tentacles, then finish it for the unsired.
How the fight works
The Sire starts asleep and its tentacles block all damage. Hitting it with a Shadow-tier Ancient spell disorientates it, which is what lets you hurt it. It moves through several forms during the fight, and its tentacles attack you if you stand close to them.
Later forms add scripted specials, including an explosion you can walk away from.
Drops
| Item | Quantity | Chance |
|---|---|---|
| 1 | 1/1,0010.0999% | |
| 1 | 1/951.05% | |
| 1 | Always | |
| 10 | 1/4.9220.3% | |
| 6 | 1/17.25.82% | |
| 4 | 1/17.25.82% | |
| 6,000-52,000 | 1/21.74.61% | |
| 350 | 1/30.73.26% | |
| 250 | 1/30.73.26% | |
| 300-370 | 1/30.73.26% | |
| 225-275 | 1/30.73.26% | |
| 160-210 | 1/30.73.26% | |
| 10 | 1/44.22.26% | |
| 15 | 1/44.22.26% | |
| 25 | 1/44.22.26% | |
| 254-350 | 1/44.22.26% | |
| 300 | 1/44.22.26% | |
| 2 | 1/46.42.15% | |
| 3 | 1/46.42.15% | |
| 3 | 1/46.42.15% | |
| 2 | 1/46.42.15% | |
| 10 | 1/46.42.15% | |
| 6 | 1/46.42.15% | |
| 2 | 1/46.42.15% | |
| 2 | 1/46.42.15% | |
| 1 | 1/64.41.55% | |
| 600 | 1/64.41.55% | |
| 380-420 | 1/64.41.55% | |
| 51-70 | 1/64.41.55% | |
| 47-53 | 1/64.41.55% | |
| 5 | 1/64.41.55% | |
| 6 | 1/64.41.55% | |
| 25 | 1/64.41.55% | |
| 25 | 1/64.41.55% | |
| 25 | 1/64.41.55% | |
| 25 | 1/64.41.55% | |
| 1 | 1/2150.465% |
Chance per kill for a player with no drop bonus. See Game modes and XP rates for how bonuses change these numbers.