Maggot King
A solo prayer-switching boss in a lair behind the Darkwood trees. Spit attacks, a screech that punishes overhead prayer, and melee slams.
Teleport to the lair entrance, then use Enter on the Darkwood trees. ::maggotking does the same as the teleport. Leaving, dying, teleporting or logging out closes your instance.
How the fight works
| Attack | Prayer | What happens |
|---|---|---|
| Ranged spit (green) | Protect from Missiles | Blocked fully. Otherwise up to 46 and poison. |
| Magic spit (yellow) | Protect from Magic | Blocked fully. Otherwise up to 46. |
| Melee slam | Protect from Melee | Hits the 3 columns in front of its head: up to 55, or 35 with prayer. Stand outside the columns to dodge it. |
| Screech | None! | Each tick you keep an overhead protection prayer on, you take 15-25, at most 3 times. |
It throws 4 to 8 of one spit type, then screeches, then 4 to 8 of the other. From 980 HP a melee set follows some screeches, and below 305 HP it only slams. Spits leave bile on the floor: step out of it.
Drops
| Item | Quantity | Chance |
|---|---|---|
| 1 | 1/3,5010.0286% | |
| 1 | 1/5200.192% | |
| 1 | 1/3410.294% | |
| 2-4 | 1/3.0732.5% | |
| 10-13 | 1/12.38.13% | |
| 1 | 1/14.56.9% | |
| 51-74 | 1/18.95.3% | |
| 50-76 | 1/18.95.3% | |
| 23-34 | 1/18.95.3% | |
| 30-40 | 1/18.95.3% | |
| 1 | 1/29.83.36% | |
| 12-15 | 1/36.32.75% | |
| 8-11 | 1/36.32.75% | |
| 24-32 | 1/36.32.75% | |
| 36-41 | 1/36.32.75% | |
| 4-5 | 1/45.12.22% | |
| 1 | 1/45.12.22% | |
| 1 | 1/58.21.72% | |
| 1 | 1/58.21.72% | |
| 1 | 1/58.21.72% | |
| 112-179 | 1/88.71.13% | |
| 178-219 | 1/88.71.13% | |
| 1 | 1/88.71.13% | |
| 1 | 1/88.71.13% | |
| 1 | 1/88.71.13% | |
| 1 | 1/88.71.13% |
Chance per kill for a player with no drop bonus. See Game modes and XP rates for how bonuses change these numbers.